1. Acceptance of Terms
By browsing gameworks.space, installing, purchasing, or playing video games published by eXo Gameworks Studio, or entering into commercial development arrangements with us, you agree to comply with and be bound by these Terms of Service.
If you disagree with any portion of these terms, you must discontinue your use of our software and web services immediately.
2. Intellectual Property Rights
All software, original artwork, character assets, 3D models, audio, lore, source code, logos, and trademarks produced by eXo Gameworks Studio are the exclusive intellectual property of the studio, protected under international copyright and trademark laws.
We grant you a non-exclusive, revocable, non-transferable personal license to run and play our original game builds on verified devices for personal entertainment only.
3. Content Creation & Monetized Streaming
We embrace and support our player community, streamers, and content creators. You are explicitly authorized to:
- Stream, record, and create Let's Plays, tutorials, reviews, and gameplay clips of our original titles (e.g., YouTube, Twitch, Kick).
- Monetize recorded or streamed gameplay through standard platform ad revenue and viewer donations.
Note on Client Projects: Streaming rights and embargo guidelines for client-commissioned games we engineer are established solely by the respective publisher/client.
4. Multiplayer Code of Conduct
When participating in online lobbies, multiplayer sessions (powered by Photon or related netcode solutions), or studio community boards, you agree not to:
- Deploy unauthorized cheats, exploits, automation scripts, bots, packet-sniffers, or memory injectors.
- Harass, abuse, defame, or use hate speech against other community members or developers.
- Interfere with server integrity or execute denial-of-service attacks against studio infrastructure.
Violation of these rules may lead to immediate suspension or permanent blacklisting from our online game networks.
5. B2B Game Development Services
For studios and publishers contracting eXo Gameworks for prototype engineering, full-cycle development, or multiplayer netcode integration:
- Commercial terms, deliverables, development milestones, sprint schedules, and IP assignments are governed by an independent Master Services Agreement (MSA) and Statement of Work (SOW).
- Technical discovery sprints and gray-box prototypes are subject to milestone sign-offs defined within the project contract.
6. Third-Party Storefront Purchases
Purchases of our titles, DLC, or in-game content executed via third-party platforms (such as the Google Play Store, Steam, PlayStation Store, or Xbox Marketplace) are subject to the financial terms, billing procedures, and refund policies of those respective storefronts.
7. Disclaimers & Limitation of Liability
Our games and web services are provided on an "AS IS" and "AS AVAILABLE" basis without warranties of any kind, either express or implied.
eXo Gameworks Studio LLC shall not be liable for any indirect, incidental, punitive, or consequential damages resulting from technical interruptions, corrupted save files, server maintenance windows, or platform store outages.
8. Contact Information
If you have any questions or require legal clarification regarding these Terms of Service, please contact our legal desk: